![]() ![]() Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience. Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse.Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.We believe that our players will benefit from optimization that would make the download and playing experience much smoother.Īmong the features we are working on are: Having a staggered launch for our debut mobile-first game gave us an opportunity to learn and optimize between each phase. It did not go well.We are delaying the launch of Diablo Immortal in the regions of Asia Pacific to July 7 PDT. When Blizzard announced Diablo Immortal, it sent developers on-stage to face questions from the community. Grinding Gears makes it clear in the video Path of Exile Mobile is developed entirely in-house.Īnd then we have Trevor Gamon described as the "mobile fall guy". It's developed entirely by our team here in New Zealand."īlizzard came under fire when it announced Diablo for mobile devices at BlizzCon 2018 in part because of an expectation from fans that the company would announce Diablo 4 instead (Diablo 4 ended up being announced at BlizzCon 2019).ĭiablo Immortal is co-developed by Blizzard and Chinese company NetEase, which was another point of controversy surrounding the title (some accused the game of being a "reskin" of another NetEase mobile game called Crusaders of Light). We didn't just farm it out to an external studio. We then hear from Grinding Gear's Trevor Gamon, who is described as the "mobile fall guy".Īnd then a quote from Chris Wilson, co-founder and managing director: "We wanted to make something that is a real Path of Exile game. ![]() Grinding Gear's video begins with technical director and co-founder Jonathan Rodgers saying there's a lot of "garbage" in mobile games today, but he points out that it was a similar sentiment about PC free-to-play when the studio launched action role-playing game Path of Exile back in 2013. The announcement video, below, is clearly mindful of Blizzard's disastrous announcement of Diablo Immortal - and even has a little fun with it. Grinding Gear Games has announced Path of Exile Mobile. ![]()
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